Wednesday, December 9, 2009
Problems viewing the website in Firefox
Today I have been working on the recipe page and adding images next to the recipes to show the user what the finished product is meant to look like and also to make the page look more interesting. I viewed the page in Internet Explorer and everything displayed as it should but then when I went to view it in Firefox, although the images I had been working on were ok, I noticed that the carrot image down the side of the page and the links had all moved down and there was no border around the links. I then went on Google to try find a way to fix this and after trying different things I finally got it to display the website in Firefox the same as it does in Internet Explorer. To get the carrot back in the right place I had to float it to the left. To get the border to show around the links I had to change the border width from 'thin' to '2px'.
Thursday, December 3, 2009
Website so far
Last week I started to work on the website and this is what I had been working on and carried on working on in todays lesson. I already had the design what sam b and phill produced and we agreed on so I knew how the group wanted the website to look. We had also decided that we wanted a box that that the user could type a certain code into so they could view more content if the code was correct so this is what I worked on first because I figured it would be the hardest thing to do on the website. I found this quite difficult to do but with some help I finally got it working so I could then go on to design the site. I then created a style sheet and created all the pages that we wanted on the website. When it came to uploading the site it all displayed ok in Internet Explorer but when we viewed it using firefox only the header and the code bar were being displayed. It took quite a while for us to figure out why this was happening but then we tried using an outer container and an inner container and putting everything inside the inner container and this worked. The next job I did was to get all the links linking to the correct pages on the navigation but when I uploaded the site then, the header had moved from the centre to the left side of the page and there was also a blue box on the right side. I went through all the code and realised for whatever reason I had tried to attach the style sheet twice and also used the body tag twice, once at the top of the page and one half way down the page and as soon as I got rid of the ones half way down and then uploaded it, it worked again fine. Because I had got the site working as we wanted it to and all the pages ready, I went on the internet to find content to go on the website. I started off by looking for carrot recipes and then carrot facts and then I put the most interesting ones on the recipe and the facts page. The next thing I need to do is to get all the content onto the website including the game once phill and sam b have put all their work together and everything for the flash game is finished.
The development of the game so far
I have spent a lot of time on this project and not enough of it has been on updating this blog so this is my attempt to summarise what I have done so far.
I worked on the design and the overall feel of the website and game at the beginning and some of the previous posts show that part of the process, since then I have undertaken the role of actually getting the game to working. I researched lots of online tutorials for webcam games and it became very clear early on that what we are attempting with this game is a lot more adventurous than the majority of webcam games out there, there was not going to be some easy tutorial to follow that would solve our problems.
I developed an idea to try and take aspects from a webcam tutorial where a ball moves across a screen and registers hits when you move over it and combine this idea with various other aspects from the world of flash gaming action script. With lots of trial and error I managed to get the webcam registering movement in the right areas, and then I managed to get the registration of that movement to move our controllable objects. So things were going quite well. I then had to develop a way of making the carrots grow when they came into contact with both the sun and the rain cloud, this was the hardest task and after I had pulled out most of my hair I managed to get this to work. The next task was the timer element and score system which was quite easy to do and I can now say officially today the game is working and it just needs the instructional animation adding, this part is being developed by my colleagues and the website that we are developing as part of our project is also nearly finished.
I would also like to point out that this project was designed for use on the Hull city centre big screen, but due to the Hull City Councils decision to turn off the screen this will no longer be the case. This has been very demoralising and upsetting, it shows in my opinion the lack of interest my home city has in moving forward as a technological social centre for the community and it leaves me with worries about my creative future in this city. I have never wanted to leave my home town but if Hull continues to be repressed in terms of forward thinking is it the type of place where a creative mind can thrive?
This project was set in conjunction with the BBC’s ‘Diggin’ initiative and our contact at the BBC was Jeremy Buxton. I would like to thank him and our tutor James Field for arranging this opportunity, it has given us a little glimpse of work in the big wide world, not only the highs but also now the lows. Although we only had a couple of meetings with Jeremy his positive attitude shone through and this gave me a huge boost of confidence to take into this project. It is a shame that due to the council’s decision other students may not get to work with him as I feel my experience of meeting him has been invaluable. I would like to wish him good look with his future endeavours and I hope to work with him again someday.
Check out my website.
http://www.pjshakesby.com/
I worked on the design and the overall feel of the website and game at the beginning and some of the previous posts show that part of the process, since then I have undertaken the role of actually getting the game to working. I researched lots of online tutorials for webcam games and it became very clear early on that what we are attempting with this game is a lot more adventurous than the majority of webcam games out there, there was not going to be some easy tutorial to follow that would solve our problems.
I developed an idea to try and take aspects from a webcam tutorial where a ball moves across a screen and registers hits when you move over it and combine this idea with various other aspects from the world of flash gaming action script. With lots of trial and error I managed to get the webcam registering movement in the right areas, and then I managed to get the registration of that movement to move our controllable objects. So things were going quite well. I then had to develop a way of making the carrots grow when they came into contact with both the sun and the rain cloud, this was the hardest task and after I had pulled out most of my hair I managed to get this to work. The next task was the timer element and score system which was quite easy to do and I can now say officially today the game is working and it just needs the instructional animation adding, this part is being developed by my colleagues and the website that we are developing as part of our project is also nearly finished.
I would also like to point out that this project was designed for use on the Hull city centre big screen, but due to the Hull City Councils decision to turn off the screen this will no longer be the case. This has been very demoralising and upsetting, it shows in my opinion the lack of interest my home city has in moving forward as a technological social centre for the community and it leaves me with worries about my creative future in this city. I have never wanted to leave my home town but if Hull continues to be repressed in terms of forward thinking is it the type of place where a creative mind can thrive?
This project was set in conjunction with the BBC’s ‘Diggin’ initiative and our contact at the BBC was Jeremy Buxton. I would like to thank him and our tutor James Field for arranging this opportunity, it has given us a little glimpse of work in the big wide world, not only the highs but also now the lows. Although we only had a couple of meetings with Jeremy his positive attitude shone through and this gave me a huge boost of confidence to take into this project. It is a shame that due to the council’s decision other students may not get to work with him as I feel my experience of meeting him has been invaluable. I would like to wish him good look with his future endeavours and I hope to work with him again someday.
Check out my website.
http://www.pjshakesby.com/
Animation Update
Animation is pretty much finished now, I realsied I dont have the updated images of the sun, cloud and carrot. Once I have recieved them and found an appropriate sound I can insert them into the popping page of the instructions, create another animation of the game working and work on an animated carrot! Possibly!
Me Sarah and Phill decided that we would need to go into the sound studio to record a voice over for the instructions as we will not be recieving one now.
Phill showed us a nearly finished version of the game and it looks great. Sarah has the website almost done and just needs some content. I will have a look through my cookery books at home and see what I can come up with.
Internet Update: Still no working internet at home so having a slower progress with mine!
Me Sarah and Phill decided that we would need to go into the sound studio to record a voice over for the instructions as we will not be recieving one now.
Phill showed us a nearly finished version of the game and it looks great. Sarah has the website almost done and just needs some content. I will have a look through my cookery books at home and see what I can come up with.
Internet Update: Still no working internet at home so having a slower progress with mine!
Tuesday, December 1, 2009
Nooooooooooooooooooooooooooooo!
Went to work on the aniamtion tonight and the file is corrupted!!!!!!!!!!!!!!!!!!!!!!!!!
Flash was playing up a couple of time whilst saving 'Flash CS3 is not responding' I have to redo from scratch, so annoying but do able!
Flash was playing up a couple of time whilst saving 'Flash CS3 is not responding' I have to redo from scratch, so annoying but do able!
Monday, November 30, 2009
Big Screen switched off for good!
We rtecieved news today that the big screen in town will be ripped down!
James has explained that all is not lost though and our game will be shown in the foyer of college. At least we can guarantee no one will get wet :0)
http://http://www.thisishullandeastriding.co.uk/news/Hull-s-big-screen-switched-good/article-1555150-detail/article.html
James has explained that all is not lost though and our game will be shown in the foyer of college. At least we can guarantee no one will get wet :0)
http://http://www.thisishullandeastriding.co.uk/news/Hull-s-big-screen-switched-good/article-1555150-detail/article.html
Sunday, November 29, 2009
Animation Update
I have decided I dont like the rabbit!!!
I will possible replace with a talking/not talking carrot????????????
The next page of the animation will be:
'The aim of the game is to get the sun (a popping sound will be heard then a sun will appear to indicate what the sun icon looks like) and the cloud (same thing will happen as the sun) to work together in creating the perfect carrot (again, popping sound and carrot appearing)
Next . . . .
I will possible replace with a talking/not talking carrot????????????
The next page of the animation will be:
'The aim of the game is to get the sun (a popping sound will be heard then a sun will appear to indicate what the sun icon looks like) and the cloud (same thing will happen as the sun) to work together in creating the perfect carrot (again, popping sound and carrot appearing)
Next . . . .
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