We rtecieved news today that the big screen in town will be ripped down!
James has explained that all is not lost though and our game will be shown in the foyer of college. At least we can guarantee no one will get wet :0)
http://http://www.thisishullandeastriding.co.uk/news/Hull-s-big-screen-switched-good/article-1555150-detail/article.html
Monday, November 30, 2009
Sunday, November 29, 2009
Animation Update
I have decided I dont like the rabbit!!!
I will possible replace with a talking/not talking carrot????????????
The next page of the animation will be:
'The aim of the game is to get the sun (a popping sound will be heard then a sun will appear to indicate what the sun icon looks like) and the cloud (same thing will happen as the sun) to work together in creating the perfect carrot (again, popping sound and carrot appearing)
Next . . . .
I will possible replace with a talking/not talking carrot????????????
The next page of the animation will be:
'The aim of the game is to get the sun (a popping sound will be heard then a sun will appear to indicate what the sun icon looks like) and the cloud (same thing will happen as the sun) to work together in creating the perfect carrot (again, popping sound and carrot appearing)
Next . . . .
Thursday, November 26, 2009
Website
In todays lesson I carried on working on the coding for the website so the user was able to enter a code given to them at the end of the big screen game so they could access more content on the website. I also started to work on the css for the website and got the layout more or less finished. This week I will carry on working on the website and try get links and pages added.
Sorry Guys, BT's fault!!
I have not added a post for a while due to moving and having no internet connection, all BTs fault I have to admit!
I have done a story board for the instructions animation, as we decided an animation would be a lot quicker and easier for the player to understand.
It will structure like this:
Speak and voice (hopefully) saying 'welcome to the Dig In Game, Let me explain how it works....'
The next view will explain to the user what the game stage is, what is what and why its like that.
Then it will move onto explaining the buttons and how they controll the desired effect, then we will go onto a small example clip of what happens when the combination of sun and cloud work well together.
Now that is ok when I saw Sarah and Phill today I will start building in Flash!!!! :0S
Well I will upload any progress asap on my whopping 0.5 meg supplied to me by BT, Id best be careful, That speed is sooo greedy!!!!! >:0(
I have done a story board for the instructions animation, as we decided an animation would be a lot quicker and easier for the player to understand.
It will structure like this:
Speak and voice (hopefully) saying 'welcome to the Dig In Game, Let me explain how it works....'
The next view will explain to the user what the game stage is, what is what and why its like that.
Then it will move onto explaining the buttons and how they controll the desired effect, then we will go onto a small example clip of what happens when the combination of sun and cloud work well together.
Now that is ok when I saw Sarah and Phill today I will start building in Flash!!!! :0S
Well I will upload any progress asap on my whopping 0.5 meg supplied to me by BT, Id best be careful, That speed is sooo greedy!!!!! >:0(
Tuesday, November 24, 2009
nearly working prototype
last week I managed to get 4 coloured to circles to change colour when you create movement over them using a web cam in flash this week I have manged to take things a step further and now I have 4 virtual buttons controlling the movements of two objects using a web cam sounds pretty good have a look!
http://www.newmedia.artdesignhull.ac.uk/pshakesby/level2/bbcbigscreen/Game_v5.html
http://www.newmedia.artdesignhull.ac.uk/pshakesby/level2/bbcbigscreen/Game_v5.html
Friday, November 20, 2009
Sarah and Sam Scott work
Sarah and I worked on the code ID for the game to take the player to the web site, upon opening the site they need to log in with a code that is given at the end of each game to have access to more links, games, and info on veg and healthy eating, PHP and log in form on DW.
Tuesday, November 17, 2009
my work for the past week
My job was to have a look at prospective code for our project it's all looking pretty complicated and its turning my brain to jelly but at least it looks sort of possible!
Thursday, November 12, 2009
Individual jobs to do
Today we had a meeting with Jeremy and he was very pleased with what we had done so far. Following this meeting we sat as a group and discussed different jobs we could be working on individually and we decided that I would be working on the carrot and sun graphics for the game.
Job To Do for Sam
Reasearch and come up with an introduction for the voice over of the Interactive game for the big screen. Several ideas need to be on paper to discuss and talk over with the group for next week. Key points to note:
Keywords in relation to the game
Word count (No Waffling)
Audiance attention (First Word)
Target Audiance
Use Specific Points
etc
Keywords in relation to the game
Word count (No Waffling)
Audiance attention (First Word)
Target Audiance
Use Specific Points
etc
Friday, November 6, 2009
Animation Update
Now that the storyboard is complete, I am ready to move onto the animation part.
The rabbit has been drawn in Illustrator, I will animate that in flash by moving its nose, giving the illusion of it 'sniffing' and its eyes will move and it could possibly point at certain parts of the instructions.
I have started the animation with the box opening from small to full screen.
'Hello'
'Welcome to the Dig In Game'
'Let me explain how to play'
Im not sure on tha rabbit now he's in there. It may look better once animated but I'll keep him there for now!
The rabbit has been drawn in Illustrator, I will animate that in flash by moving its nose, giving the illusion of it 'sniffing' and its eyes will move and it could possibly point at certain parts of the instructions.
I have started the animation with the box opening from small to full screen.
'Hello'
'Welcome to the Dig In Game'
'Let me explain how to play'
Im not sure on tha rabbit now he's in there. It may look better once animated but I'll keep him there for now!
Wednesday, November 4, 2009
Storyboard Ideas - End of Game
Storyboard Ideas - Gameplay Screen

This is a picture of what the game could look like half way through. There is a countdown timer to the left of the web cam screen to make the user aware of how much time they have left.
Once the carrots have been watered and had enough sunlight, they will glow and pop off the screen to a database that will count the score up. Each carrot the user successfully grows, will get 5 points and this will be displayed in a small area before the carrot disappears.
In the top screen where the web cam will be, whatever icon the user has selected (cloud, Sun etc) it will highlight so the user is aware of what selection they have chosen.
Storyboard Ideas - Countdown Timer
Storyboard Ideas - Instructions Screen
Storyboard Ideas - Welcome Screen



I did 3 mock ups of the welcome screen as they all have carrot jokes on them, I thought that for 30-60 seconds this screen could display with different jokes (or facts) a bit like the adverts in a cinema, fading to one another.
It would be good if we could get a famous voice enticing people over to play. "Roll up, Roll up".
Illustrator images for Sun, Cloud and Carrot :0)



I have a good idea for the font, which you will see on the storyboard that I will post after this. The link to download it is : http://www.dafont.com/search.php?psize=m&q=teen
Monday, November 2, 2009
Sunday, November 1, 2009
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